daily reminder that #indiedev has become a really tough business. I don't know if it's the crowded market, the algorithm, the quality bar that has increased, the price erosion, etc. I only know even if my latest RPG #CursedLands was a success, wouldn't be enough to be full-time
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I dunno maybe we'll see a boom of many indie devs located in cheap countries like India, China, South America, etc. because of much lower living costs. Possible :P
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I thought about that, now I cannot because of family/pets, but maybe in 5-10 years :P
End of conversation
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