Just went in a complete design loop like this: - I must change the way we do X in the game - Test out Y with mockups etc, - Oh OK, probably we'd better stick with X Feels like wasted time, but at least now I know.
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Yeah ha. I made a big plan for changes the other day and then decided to instead just add a simple one line limit in my code that meant I could avoid all the changes. Maybe I'll do the extra "feature" after launch if people ask for it.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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