In 2018, 80% of our revenue from sales came from Steam. 7% came from @itchio, 5.5% came from humble, and 7.5% came from @chronodeals. Excluding Chrono, 86% of our sales revenue came from Steam.
A 30% reduction in Steam revenue is a 25% reduction in overall revenue.
WOW! I thought only small indies like me and others were affected. Lol you have more reviews for 1 game than almost all my games put together! Crazy that you were affected too...
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Oh yeah, I know even larger ones that were affected. Though our 70% drop is one of the larger drops out there. We're lucky we had two fruitful years before the drop so while it hurt our future plans badly, it didn't drive us under.
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If this had happened a year ago we'd be out of business now
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To add to it, we were one of the official Valve's "Top games of 2018 so far" that were published around summer, and then "Top early access graduates" in the final report (though silver, the lowest, but still...) https://store.steampowered.com/sale/2018_top_ea_grads/ …
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