doing some calculations...if I was a new indie starting last year, I would need to make a game as "successful" (for my modest standards) as #CursedLands EVERY YEAR to survive (and maybe make a tiny profit).
And that's not a small goal :P #indieapocalypse
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luckily I have savings and a big catalogue of past games that helps, but if I was starting now, not sure if I would be able to stay full time for long 
3:52 AM - 20 Mar 2019
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