I agree with this, the most successful indies in my market niche are those making small, quick and SHORT visual novels (but of course of good quality). Once I'm done with my huge 50h RPGs I think will be forced to move to that toohttps://twitter.com/RaveofRavendale/status/1100020799036145664 …
the problem is that depends, people play in Easy or Nightmare level? They grind or not? in general my RPGs are super-insanely-huge both in gameplay and plot. Cursed Lands is 300k words and lot of gameplay. But gameplay length is always hard to measure for the reasons above...
-
-
I'm usually capping at 100k.
-
haha it's a good idea!
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.