Thread about a topic that keeps coming up recently: I've had loads of conversations with developers who believe that the way to battle declining sales and rising saturation, is to throw more time and money at development. I honestly couldn't disagree more with this sentiment.
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No, it's not common knowledge, at all... that's survivorship bias in action right there!
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well to be fair, until 4-5 years ago that was a good strategy. Make a big game instead of smaller ones. But things change at lightning speed nowadays...
End of conversation
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