looking at it, clearly writing it myself using an editor was the best choice, it was impossible for an external writer to do a good job with all the variants/variables to take into account. It's more like a game design doc than a story lol
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just an example, in a short scene: - take into account Rebel/Empire side - take into account the proposed attitude of PC, and the actual behavior - using variables like [leaders] to replace with the right names (probably the easiest thing) too difficult to outsource
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damn SMALL GAMES (tm)...