so... it's my impression, or the infamous "long tail" of indie games has become a "short tail"? #indieapocalypse #gamedev #indiedev
for games released prior to 2013-2014 the long tail would last years and be strong. Now it's much shorter, like 10 times less...
I think the main issue is still "there are just oo many games now" :P
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I mean, it doesn't help when we have access to some of the best indie games on back order still accessible. Take for example, games like FTL and Binding of Isaac. But yeah the sheer volume of games is quite overwhelming to say the least.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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