it always amuses me when people say that sales data is useful as market research. To see if a genre is popular it's enough to check the Steam topseller ratings.
Besides it's like saying that if a fantasy RPG made money, then if I make one I'll automagically make the same amount. Lol. I made several fantasy RPGs, even using same artist and combat system, and some sold x5 or even x10 more than others!
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games are like book, movies, music. Artwork, not an algorithm. You can't reproduce a game success with a magic formula. Honestly it would be pretty sad if that was possible...
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