Spent the whole day doing an in-depth postmortem of Shadowhand with @BCHezza We've talked about various aspects of how it went many times but now we've got all the info in one place with the aim of not repeating mistakes.
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Maybe some parts but other bits are just for us.
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Replying to @xiotex @GreyAlien
Let’s just there’s a lot of personal setbacks in there that have f all to do with game dev but which impacted the project. Not fun soap opera stuff I’m afraid.
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Replying to @BCHezza @GreyAlien
Still important stuff. It would be interesting to hear a follow up talk about how it went as a married couple making a game.
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well they didn't divorce while making the game, that should count as success already 
joking of course
2:24 AM - 20 Jun 2018
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