about the topic of marketing: I've never spent much money on it. My games have *very* different levels of success. I think the main way people find out about my games is word of mouth, something you can't buy with ads but by making a good/interesting/viral game
no but I know that several people found my games through friends' recommendations and also I know of fans that go around and spread the word in forums/communities
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Back in the day, I found your games when I literally just typed "visual novel" into the google play store.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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