the last 8-10 months have been the most stressful of my indie career so far. and the games I finished did well! But I had so many stressful things (connection, noise, renovating works, etc) that even if nothing serious happened I feel like I'd need a holiday of 10 years 
oh and apple being as usual a pain in the ass, slowing down the release of #CursedLands on iOS by weeks for no reason. Just small things like that which keep adding over and over