Really sorry, but our game is still in "I'm too shy and not confident enough for a public build" development stage, but we'll get there
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Can I be betatester when this is on "I'm confident enough to let you try to break my precious" stage, please?
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Looks fun! What systems are you planning on producing for?
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PC, mac and linux is kinda obvious choice, but since this game is best played with gamepad, I'm aiming for, like, all the consoles possible
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Basic as hell: it's just a bunch of watersplash particles that gets bigger as player gets closer to the water linepic.twitter.com/7SVyvSKG0O
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Not quite there yet, but I'll definitely keep you on my watchlist for when that moment will come.
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I know, but I really wanna provide a decent experience for the beta, or at least establish some kind of learning curve and stuff
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In theory It's possible to release the game on anything that has a gamepad, but I have no clue on how to deal with console releases... yet.
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Yup! I have some kind of hitstop system alredy, but It's not working as intended, so I'll improve it later.
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Man, I just strongly encourage you to do so!
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Le chargement semble prendre du temps.
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