Because it's been held over their heads for the past 14 years Also had quite a few good parts and has a lot more going for it than Forces
Yeah because it forces you down a single straight line path more often than not to avoid that
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Level-design≠poorly codes game/broken You can criticize Forces but the game worked
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I'm not criticising it's functionality though From a design standpoint, 06 feels like it tried and failed and Forces feels like they did the bare minimum so that nothing would fail
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I miss generations
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Das Laden scheint etwas zu dauern.
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