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WWE2K Dev
@WWE2Kdev
The official Twitter account of the development team at Visual Concepts.
Californiawwe.2k.comJoined May 2015

WWE2K Dev’s Tweets

Our marketing and community teams are 1000% supportive of our development focus. No promises, but we're talking about ways to share more about our progress to keep you all in the loop, so you won't have to wait until next year to learn more.
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Just reassuring everyone that we're going to continue to support online services for WWE2K20 and WWE2K19 through the WWE2K22 release in March! Road to Glory and MyPlayer PPV Tower in WWE2K20 will sunset September 26. In-game messaging is automated, and may be incorrect...
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We looked at the finest details when animating the WWE Superstars through their entrances and their moves, with over 4,800 new or updated animations in #WWE2K22. Who do the ones here belong to? 🤔
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To be ready to scan at a moment's notice, we actually built a second trailer and sent it to Orlando and Tampa. But first we had to test it in California. Who can guess which amazing superstar volunteered to help us test--and became the first to be scanned for WWE2K22?
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To make #WWE2K22 Hit Different, we built a brand new scanning rig, with 80 high resolution cameras and all-new software to map everything to a high-precision 3D sculpt. Can you dig it, sucka? WOOO!
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*taps microphone* Is this thing on? 🎤 We've got lots of exclusive Behind The Scenes #WWE2K22 content coming up. Spread the word 😉
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