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Viliam Korbel Retweeted
Flying coins are implemented...Hurrah!
#indiedev#indiegame#gamedev#unitypic.twitter.com/5VQGzRiuHCThanks. Twitter will use this to make your timeline better. UndoUndo -
This is my favorite part of game development. Concepts. I just love it
https://twitter.com/digandfly/status/1132338724568743936 …
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Viliam Korbel Retweeted
The effect "Ready to Fire" for our spaceship cannon weapons.
#indiedev#indiegame#gamedev#scifi#unitypic.twitter.com/N27L7BLcZDThanks. Twitter will use this to make your timeline better. UndoUndo -
Yeah... another civilization is ready for our game
https://twitter.com/digandfly/status/1127243797031682048 …
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Viliam Korbel Retweeted
How do we create weapons for spaceships? The first step is to paint a few sketches of ideas. Here are cannons.
#indiedev#indiegame#gamedev#digitalart#art#paintingpic.twitter.com/mr4GqFnDzD
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World of Goo is for FREE until May 16th on
@EpicGames Store
https://www.epicgames.com/store/en-US/product/world-of-goo/home …Thanks. Twitter will use this to make your timeline better. UndoUndo -
Viliam Korbel Retweeted
It is great to save a lot of memory with the right shader
.
The showcase
of using a mask texture to play with the color of stones for our mine section.
See more on @digandfly.#gamedev#indiedev#indiegame#madewithunity#unity3d#colorspic.twitter.com/LB0PDPv8K1Thanks. Twitter will use this to make your timeline better. UndoUndo -
Viliam Korbel Retweeted
From the concept to the final painting
.
The enemy civilization number
for our game in the development - Dig & Fly.
Do you like it?
#indiedev#indiegame#gamedev#digitalart#artwork#screenshotsaturdaypic.twitter.com/voPnZyVdeBThanks. Twitter will use this to make your timeline better. UndoUndo -
Viliam Korbel Retweeted
How did we build the spaceship
Ufo Phantom?
Let's see
the timelapse of it in Unity.
More from the game development soon
.
#gamedev#indiedev#indiegame#madewithunity#unity3dpic.twitter.com/Pyi7W34WWfThanks. Twitter will use this to make your timeline better. UndoUndo -
Viliam Korbel Retweeted
The showcase of our gem
animation sprites in Unity
.
#gamedev#indiedev#indiegame#unity3dpic.twitter.com/q8ofBbtB0UThanks. Twitter will use this to make your timeline better. UndoUndo -
Viliam Korbel Retweeted
From concept to final painting
.
The enemy civilization number
for our game Dig & Fly.
Do you like it?
#indiedev#indiegame#gamedev#digitalart#artwork#screenshotsaturdaypic.twitter.com/poDqAnfcrMThanks. Twitter will use this to make your timeline better. UndoUndo -
Happy Easter! :)https://twitter.com/digandfly/status/1119292292022636544 …
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Viliam Korbel Retweeted
It looks like dangerous creatures didn't live only on the Earth
.
They can be found on the Dig&Fly far planets as well.
Painted on the mobile device #ipad with Apple Pencil.#indiedev#indiegame#gamedev#digitalart#artpic.twitter.com/szylZMGUCZ
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Viliam Korbel Retweeted
Telltale co-founder says crunch was necessary to keep studio afloat https://buff.ly/2Dg6DbS pic.twitter.com/LPaWB96tBh
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Viliam Korbel Retweeted
For "Solarius" Sun means independence and saving space for powerful weapons.
#indiedev#indiegame#gamedev#scifi#screenshotsaturdaypic.twitter.com/W7EOkovvqIThanks. Twitter will use this to make your timeline better. UndoUndo -
Viliam Korbel Retweeted
Let's try the challenge!
Do you find all 7 golden horseshoes? Good luck.
Let us know if you like it.
#fun#gamedev#indiedev#indiegame#artpic.twitter.com/ZA7IQECwBV
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Friday is here so why not to show something directly from development of our indie game?
https://twitter.com/digandfly/status/1114220015660732416 …
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A small challenge
for you
https://twitter.com/digandfly/status/1112385957091835905 …
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What do you think about
#flatearth theory? In the game development is everything possible. :)https://twitter.com/digandfly/status/1111699894459346944 …
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The spring is here so why to not show how we are creating vegetation for Dig&Fly :)https://twitter.com/digandfly/status/1109153754077716483 …
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