Viliam Korbel

@ViliamKorbel

Producer and Game Designer (Silent Hill:Downpour, Mafia, Chameleon, Rush'n Attack, ...) and Indie developer (Dig&Fly) of course 😁

Brno, Czech republic
Joined June 2013

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  1. Retweeted
    May 31

    Flying coins are implemented...Hurrah!

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  2. May 25

    This is my favorite part of game development. Concepts. I just love it 😁

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  3. Retweeted
    May 24

    The effect "Ready to Fire" for our spaceship cannon weapons. 😉

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  4. May 11

    Yeah... another civilization is ready for our game 👽

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  5. Retweeted
    May 9

    How do we create weapons for spaceships? The first step is to paint a few sketches of ideas. Here are cannons.

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  6. May 4

    World of Goo is for FREE until May 16th on Store 😎

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  7. Retweeted
    May 3

    It is great to save a lot of memory with the right shader 😉. The showcase 👁️of using a mask texture to play with the color of stones for our mine section. See more on .

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  8. Retweeted
    Apr 27

    From the concept to the final painting 🖌️. The enemy civilization number 6⃣ for our game in the development - Dig & Fly. Do you like it? 😉

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  9. Retweeted
    Apr 26

    How did we build the spaceship 🚀Ufo Phantom? Let's see ⏱️the timelapse of it in Unity. More from the game development soon 😉.

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  10. Retweeted
    Apr 25

    The showcase of our gem 💎 animation sprites in Unity 😉.

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  11. Retweeted
    Apr 20

    From concept to final painting 🖌️. The enemy civilization number 5⃣ for our game Dig & Fly. Do you like it?

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  12. Apr 19
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  13. Retweeted
    Apr 18

    It looks like dangerous creatures didn't live only on the Earth 🌎. They can be found on the Dig&Fly far planets as well. 🖌️Painted on the mobile device with Apple Pencil.

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  14. Retweeted
    Apr 14

    Telltale co-founder says crunch was necessary to keep studio afloat

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  15. Retweeted
    Apr 13

    For "Solarius" Sun means independence and saving space for powerful weapons.

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  16. Retweeted
    Apr 7

    Let's try the challenge! 👁️ Do you find all 7 golden horseshoes? Good luck. 😉 Let us know if you like it.

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  17. Apr 5

    Friday is here so why not to show something directly from development of our indie game? 😀

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  18. Mar 31
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  19. Mar 29

    What do you think about theory? In the game development is everything possible. :)

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  20. Mar 22

    The spring is here so why to not show how we are creating vegetation for Dig&Fly :)

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