using what I now know about political and moral philosophy, trying to map the D&D alignment system into a coherent set of axes.
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Replying to @admittedlyhuman1 reply 0 retweets 0 likes
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Replying to @VesselOfSpirit
@admittedlyhuman in this diagram, good=up, evil=down, chaos=left, law=right. even though the creator didn't set out to use d&d alignments1 reply 0 retweets 1 like -
Replying to @VesselOfSpirit
@admittedlyhuman http://valuesandframes.org/handbook/2-how-values-work/ … i think that this is some evidence that d&d is on to something1 reply 0 retweets 2 likes -
Replying to @VesselOfSpirit
@admittedlyhuman (it excludes the purely malevolent kinds of evil that exist in worlds with demons and orcs and so on but less in ours)1 reply 0 retweets 0 likes -
Replying to @VesselOfSpirit
@admittedlyhuman (maybe humans run from good to neutral instead of good to evil, but good and neutral people can still do lots of harm)1 reply 0 retweets 1 like -
Replying to @VesselOfSpirit
@admittedlyhuman (it's really a matter of whether you're calibrating the scale for a natural or a supernatural world)1 reply 0 retweets 0 likes
@admittedlyhuman (also note that the spider-like diagram is rotated somewhat relative to the circle-like diagram)
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