using what I now know about political and moral philosophy, trying to map the D&D alignment system into a coherent set of axes.
@admittedlyhuman (it excludes the purely malevolent kinds of evil that exist in worlds with demons and orcs and so on but less in ours)
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@admittedlyhuman (maybe humans run from good to neutral instead of good to evil, but good and neutral people can still do lots of harm) -
@admittedlyhuman (it's really a matter of whether you're calibrating the scale for a natural or a supernatural world) -
@admittedlyhuman (also note that the spider-like diagram is rotated somewhat relative to the circle-like diagram)
End of conversation
New conversation -
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