I wish someone would argue that speedrunning video games isn’t a real craft so I could WELL ACTUALLY them into the next dimension
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"let's play", now that's a craft
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the lesson of speedrunning is unambiguous success metrics are so important that people are willing to act in ways not even designed to be fun just to have such a metric
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Autoscroll and water levels, while terrible for fun, give runners almost unlimited vertical freedom.
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yeah. doesn't really take away from the repetitiveness though. in my opinion if you're grinding for good RNG results someone made a mistake defining the rules of the game
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I wonder if photorealism is a sport
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