Actually, this can be a video so I can explain things... Reply to this tweet with your biggest grievances with the buffer system in Ultimate. I want to help y'all be less frustrated cuz I think it's such a beautiful thing
Replying to @PG_ESAM
Buffering rar back air is easily the hardest thing to time properly since you need to time the input with change in direction, followed by the jump and the input to attack. This sequence is being buffered so it's much harder to execute without knowing how to time it properly.
12:40 PM - 25 Mar 2019
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