Glad PUBG is doing so well in sales. Kinda sucks though cuz it shows devs that early access games sell just as well as full release games.
Yes, but cost of art assets is waaaaay lower compared to hiring people to get your own engine ready etc. Alot of small groups of people
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making games together...
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You need a lot of assets to make a decent game. Even by unity standards it's at least a few thousands. While cheaper than hiring people....
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It's also pricey. When it comes to making games, when you skeem on quality tools you end up with shitty content
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What im saying is... free existing engines allow for small groups of coder+artist+director with no income
End of conversation
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