It's an interesting thought: how do devs approach player time-investment balancing to shift the overall dynamic? What would you do as a dev?
@ShannonZKiller You kinda answered your own question... You balance building time/resources required with destroying time/access to guns
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@Veineless No, my point in my question was what feels like the right balance to players who follow me..there's no right answer, is my point. -
@ShannonZKiller Well... Best you can do as a dev is just add more configurable options for the servers to decide what their players prefer - Show replies
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