Biggest threat is a Frost player with good aim, make sure to play in closer range vs them. If Stone+Frost--> stay mobile keep jumping and poking and juke stone with teleport/dash and casting secondary abilities
3 wins in a row running Conduit/Wind, i run Dash or Teleport and keep poking/kiting until getting the upper hand and then chasing it down. When opponent has Flight and flies in the air, just lazer them, when they fly away tp below them and beam, you'll snowball your advantage
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Wind dps in close range is crazy btw so don't be afraid to fight
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