OP's in Valorant are ridiculous, there just simply isn't enough utility to cut off some teams double or even triple OP CT side. Atleast in CS you had 15 different ways per team to get an AWP off an angle, in Valorant you have 4-6.
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Adding onto this, the utility that you do get comes in the form of 5 foot flashes that you cannot bounce off walls, and kinder egg smokes. Compare this to something like CS:GO, where you can throw a flash off walls or 100 feet into the air, it makes a big difference.
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Replying to @KurtG
I think another huge difference is the fact that everyone has different Utility, e.g. if the Smoker (Brim/Omen) gets picked, there's close to no possibility of shutting down the OP consistently on an execute, which isnt the case in cs
3:57 PM - 25 Jun 2020
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