Idea: want to make a persistent F2P (non-premium) sandbox (Terraria, Minecraft, Stardew-ish) game Problem: Persistent servers cost a lot (Nintendo isn't even willing to front the cost on AC) + can't be premium because high friction =/= low CCU = low virality/organic onboarding
Okay if you're looking for an MMO experience, that makes sense for sure but then i wouldn't necessarily compare it to the games u mentioned since at that point the experience is wildly different, probably more comparable to Survival games
-
-
its more about small shared spaces and EVERYONE having one of those that they can invite friends to
-
Club Penguin or soon
@PlayEverland ?
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.