Wait. Did people actually want all-new pvp and split player bases in an Overwatch sequel? I’m confused.
Nah, you're right. I think the idea of the PvE part and the PvP things they're bringing are really nice. Personally, i just cant help but feel like making a "sequel" is an easy way to charge full price instead of DLC prices, given the main part of the game remains the same.
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How is a full PvE experience and a brand new engine not worth full price? Remember that OW1 itself launched below “full price” at $40.
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