Please do something that will undo the competitive meta changes from wattson @PlayApex @shahin @GH057ayame. See the first circle, predict the end zone, find a a building, camp untill zone forces you to move. Change the RNG of the last 2 zones by making them move and not close

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Zones moving wont work here. Only works in fortnite cause u can build cover. Abilities that enable camping do that to meta. What we do need is EMP grenade that can disrupt characters abillities and destroy fences. Make emp slightly rarer spawn and everyone has option to counter
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Replying to @FRESHY_GG @PlayApex and
I rather take a duel at midrange/reposition with path/wraith than 5 teams running into a 2x2 meters last zone spam all their nades and hope for the best while one team is jumping on zip above xD
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Replying to @matafe_ @FRESHY_GG and
Wraith portals, 50x nades, and a coin toss up as to who actually wins. The end circles definitely could be played out much better, pointless chaotic right now imo.
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we had one of our character designers, Griffin Dean, at the X Games taking notes and talking to players for the whole weekend. I’m not sure where that will land, but I expect some updates :)
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Replying to @GH057ayame @matafe_ and
Circle should become a dome towards lategame, forcing highground players down and therefore forcing fights. This would end the scenario where highground and lowground both just wait a minute for the circle to move and then do something. Also the last 2 circles should continuously
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shrink down till there is no zone in play, the pauses inbetween at the end are unnecessary and only cause scenarios where multiple teams are waiting. Implied with this is that the circle needs to obviously shrink much slower in the last 2 circles :)
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