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VGDensetsu - now on Patreon @vgdensetsu
@VGDensetsu
Hi! I talk about video games (History, illustrations, graphic design, cancelled games, sales figures, etc.) By patreon.com/vgdensetsu
vgdensetsu.netJoined November 2015

VGDensetsu - now on Patreon @vgdensetsu’s posts

After noticing that you could cause a bug in the saves from Dragon Quest III by increasing the temperature of the cartridge and start at level 99 at a specific temperature, a player has made a speedrun of the game with his console resting on a hot plate.
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RTAinJapan ドラクエ3出走準備完了!あとはホットプレートの温度をキープしながら待つだけ。かなりシビアなので事故ったら許して、、、、 #RTAinJapan
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Hinanana / ヒナナナ is an artist who joined Capcom around 2016-2017 and has created illustrations for Street Fighter V Arcade Edition and a tarot deck for the e-Capcom edition of Street Fighter: 30th Anniversary Collection. They also created artwork for Rockman Unity.
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In a few months, it will be 10 years since the passing of one of the most prolific illustrators of the first half of the 90s: Greg Martin. I've talked about him many times before but never made a thread worthy of the name. It's time to fix that mistake.
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Eri Nakamura / 中村 会里, the graphic designer in charge of Honda from Street fighter II and SFZero 3, Psylocke from X-Men and Chun-Li from SFZero. She co-animated Mai-Ling/Tao from Warzard, Bulletta from Vampire Savior and R.Mika from SFZero 3.
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Replying to
Hideo Minaba designed Geno and Mallow (short for Marshmallow) for Super Mario RPG, based on ideas submitted by the dev team. Some of their ideas were used for the NPCs. Each employee had a Mac LC and it was only in the last few months that they got 2 Silicon Graphics stations.
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The Zelda logo designed byLarry Jost was used unchanged for Link's Awakening, while the font became the standard in the West from that episode onwards, and in Japan from 1998 with Ocarina of Time. Note that the Dr. Mario logo uses a very similar font to that of Zelda.
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Yukihiro Takahashi (on the left), one of the 3 members of Yellow Magic Orchestra, has passed away. YMO is a group which, like Casiopea and T-Square, influenced countless composers (of video game music or not) in the 80s and 90s.
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Hitoshi Nishio / 西尾 仁志, the graphic designer in charge of Guile, also animated Cyclops from X-Men COTA as well as Ibuki from Street Fighter III. He's the one who came up with most of the special move names from Street Fighter II.
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A thread about the creation of Tails by his chara-designer: "An image of him when he was just an admirer of Sonic. He's not chasing him yet. He imitated him and wore gloves and similar coloured shoes, but they were too big and he tied them up with a belt."
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ソニック・ザ・ヘッジホッグ2 30周年記念 第1弾 マイルス”テイルス”パウアー生誕イラスト ソニックに憧れているだけの頃の彼のイメージ。 まだ追っかけはしていない。彼の真似をして手袋と似た色の靴を履いたが大きすぎてベルトで縛っている。 (多分このネタはまだ言ったことがないはず)続く↓
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Mizuho Kageyama / 影山みずほ designed and animated Vega from Street Fighter II shortly after joining Capcom. She then animated Zhang Fei from Tenchi wo Kurau II, Victor from Vampire, co-animated Mukuro from Warzard (with Kaname Fujioka) and helped a bit on Donovan and Bulleta.
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Some of the characters Keigo Chimoto / 千本啓五, AKA Chimorin SHOGUN, animated or co-animated. He briefly worked as an animator at JC Staff (he is credited on the OAV Ellcia) before working for Capcom, Dimps (The Rumble Fish 2) and Access Games.
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