Imagine a 2 player game where one player begins at the beginning and the other begins at the end. They must make their way forward/backward, they never meet but can exchange information to help each other on the second half of their journey.
Odgovor korisniku/ci @PeterMolydeux
how about a fighting game where player 2’s goal is either to have less health than player 1 when time runs out, or run out of health before player 1, which would be the opposite goal of player 1 @goodFGideas
04:50 - 30. svi 2019.
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