@GMShivers @kartanym you are sooooo lucky. This is why I am needing the investment...I need to get out of retail
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Replying to @NinRac
@NinRac@GMShivers same here. This path month brought hope that it will happen for me!2 replies 0 retweets 0 likes -
Replying to @Mark_D_Isaacson
@kartanym@NinRac Just don't give up, success is literally muscling through probability. Best selling authors were rejected 20+ times.1 reply 0 retweets 0 likes -
Replying to @GMShivers
@GMShivers@kartanym yeah and game industry is built upon that "beating the odds" mentality from both devs and for players1 reply 0 retweets 0 likes -
Replying to @NinRac2 replies 0 retweets 0 likes
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Replying to @GMShivers
@GMShivers@NinRac I'm pretty sure we could make a game out of this conversation.1 reply 0 retweets 1 like -
Replying to @Mark_D_Isaacson
@kartanym@gmshivers I could see that. Although of the ones I follow, I think@ZoeQuinnzel would be most skilled at pulling it off1 reply 0 retweets 0 likes -
Replying to @NinRac
@NinRac@GMShivers@ZoeQuinnzel Zoe, up for a challenge? (:1 reply 0 retweets 0 likes -
Replying to @Mark_D_Isaacson
@kartanym@NinRac@GMShivers ohhi huh what would someone like me to make another depressing meta game?1 reply 0 retweets 0 likes -
Replying to @UnburntWitch
@ZoeQuinnzel@kartanym@gmshivers I would say more of abstract concepts and interesting, in-depth trees. I don't think it was too depressing3 replies 0 retweets 0 likes
@NinRac @kartanym @GMShivers My bad. I'm on the eve of my first commercialish game so I'm really nervous about it failing haha
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