@ZoeQuinnzel Reeeaaal grindy, though.
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@SeeBeeWhitman yeah it was. I remember eating so many other fish I tell you what
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@ZoeQuinnzel It felt too much like a really bland action RPG and being on the SNES, that's basically what it was. -
@JamesEdSmith I felt like that was more due to poor level design than the core mechanics though
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@ZoeQuinnzel I've been researching that! I just started developing a game, apparently it has a similar mechanic. Gotta' learn from the past. - End of conversation
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@ZoeQuinnzel Easily one of my favorite SNES games! Evolving to human was for suckers. -
@jakeninja hell yeah it was
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@ZoeQuinnzel I still have my original cart! -
@queuethulu That rules (and your avatar rules too) -
@ZoeQuinnzel I am totally pirated software, lol
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@ZoeQuinnzel I died at the shark boss and quit lmao but it has some awesome mechanics. -
@Duinphor that shark boss was one of the most annoying -
@ZoeQuinnzel everything else does like decent damage then he's just doing like 13s. But I totally meant to keep playing that game eventually
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@ZoeQuinnzel Rumors circulate among the cucumbers.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ZoeQuinnzel YES! Yes yes yes.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ZoeQuinnzel Ha ha, I sort of parodied that for my last OrcaJam game (well, and Spore). EVO was so great.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ZoeQuinnzel I’ve always been sad that there was never a follow-up to that game either in a sequel or just a spiritual successor.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ZoeQuinnzel EVO never felt that mechanically satisfying to me. It was a great theme though.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@ZoeQuinnzel oh fuck, one of my favourite SNES games. The evolution mechanic felt so advanced. -
@JulianSpillane@ZoeQuinnzel yup, one of my favourite SNES games ever! -
@MattRix@JulianSpillane@ZoeQuinnzel That game was amazing although it was nothing more than a thin RPG hinged on customization.
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