It's cool looking at how game design has changed since we stopped expecting players to read enormous manuals explaining how things worked
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Replying to @UnburntWitch
@ZoeQuinnzel the weird thing is, some of the games that do the best job teaching through play are from the "RTFM era"1 reply 0 retweets 0 likes -
Replying to @andrewtraviss
@andrewtraviss Out of curiousity, which ones? (this came to mind while reading Masters of Orion 2's 100+ pg manual)1 reply 0 retweets 0 likes -
Replying to @UnburntWitch
@ZoeQuinnzel Megaman X and Super Mario Brothers 1 and 3 are the ones that come to mind. Nintendo has actually gotten worse at this over time2 replies 0 retweets 0 likes
Replying to @andrewtraviss
@andrewtraviss Yeah, the mario games were great at this.
8:42 AM - 6 Nov 2012
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