It's cool looking at how game design has changed since we stopped expecting players to read enormous manuals explaining how things worked
@agentmaine Yeah, games were less complex back then and didn't really need them.
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@ZoeQuinnzel I dunno if I agree.@auntiepixelante and 1-up have done write-ups of 1-1 as an excellent lesson in implicit tutorialization. -
@agentmaine@auntiepixelante I'm more talking about the difference between Mario and say, any build and conquer that came after though
End of conversation
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