AUGH. Photorealism doesn't determine if we can have a broad range of emotions in games, better narrative design does D: http://www.gamesindustry.biz/articles/2012-08-01-games-must-achieve-photorealism-in-order-to-open-up-new-genres-says-2k …
@steverockan That's a problem with the industry, not the medium.
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@ZoeQuinnzel look at the bright side though. if AAA studios aren't doing games with more emotional depth..more customers for indies :)Thanks. Twitter will use this to make your timeline better. UndoUndo
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