hopefully you guys are open minded about all of this, I’m just gonna ramble a bit I overall dislike the gameplay, but I DO like a handful of characters. Things are too unreactable/unpublishable. Everything is just so safe.
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Without perfect pivoting there’s no micro movement to punish all these things with no lag. And so many things are safe on parry PLUS so many things are unreactable by parry. You have to get so many reads just to MAYBE win neutral.
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I respect the way they made this game. They sped it up, added a lot of universal things to make characters faster and more viable. But the results are the opposite of what you’d expect. This game is very campy/defensive but I feel like it may not look like it at first glance (?)
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The universal things they added also made the game lose a lot of flavor to me. A lot of these characters just have a safe aerial they use as a hit confirm for follow ups. And it just happens over and over.
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As for professional play, I also dislike it. Everyone is so afraid to commit because everything is so safe and unreactable. They just stick to their safe neutral tools that will lead to follow ups if they get a hit.
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I rarely see anything “cool” especially in tournament play. This doesn’t irk me too much because I’m a competitor and I play to win, but still, I love smash and I hate that this game can be really boring.
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Spectating has never been more different than playing. The game seems perfectly fine but playing it can be really frustrating when it just feels like I have to get lucky in neutral.
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There’s also something that may be more of a personal thought but I hate all these small hurtbox top tiers. Most of your moves have no chance of hitting them while they can 0 to death you easily. Extremely dumb imo.
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Smash 4 > Ultimate
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