Smiple answer? Rewards & progress are invariably skewed towards PVE content. Leveling, maxing gear, professions, farming, % drop rate, world quests, reputation, etc; it's about how quick can I get things done? The rewards are not yet savory enough to bother with PVP regularly.
Some bigwig university psych program needs to do an in depth thesis on why most gamers refuse to engage in PvP in an MMO.
Also, @WarcraftDevs ...any chance warmode can be altered so that even in capital cities, you’re only with other players that are actively flagged?
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I agree. Coming from a PVP server where I have played since Vanilla, the minute I could turn off PVP, I did. It’s a nice change of pace not getting jumped and outnumbered. Like you said, everything is more efficient now.
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