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Seems to me we've got a slight design lag with browsers and other utility programs. Even as far back as 2000, 3D computer games were extremely common and becoming the norm. Still, today the world of programs and websites is primarily flat.
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I don't mean to say that a full 3d experience would be superior. But features that utilize 3d or persistent world elements (imagine if your tabs were organized spatially in anything other than a straight line) would potentially revolutionize browsing, and also make it suck less.
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If you take a game world like World of Warcraft, it has geometry that allows you to navigate spatially in a way that feels intuitive to the human brain. You can remember your way in these games, in a way very few people can in a traditional website architecture.
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People hate messy environments, though, which is probably a big reason why this stuff hasn't taken off before. It needs to look neat (and potentially flat) on the surface, but open up spatially when you want to move somewhere else. That would rock, if executed well.
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