this is part of a wider problem: talking about "computing", "screen time", "computing" etc as unitary things. When you lump WhatsApp in the same category as Minecraft and doing your taxes on a spreadsheet, you've lost so much information that it's nearly useless
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Doesn’t work, does it? Fortnite etc are often both a social experience and a game.
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Teachers I know say the problem with Fortnite is precisely that it is a social experience and kids don’t want to be left out, so stay up late playing it. If that’s right, this survey actually hides the real problem.
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Gaming can be very social - or completely isolating depending on the game
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yup. This is
@ShuhBillSkee and@PeteEtchells's refrain, that trying to lump "gaming" (or "screen time" or "computing") into a single category loses so much information that it's essentially useless -
Fortnite squads is the most sociable I get
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So, a total bollocks of a survey then
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just kind of useless imo, yes
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I have some sympathy with that distinction. A phone convo feels social in a way that text messages don't. Similarly, I don't think we would describe someone who communicated entirely by letter a social person, even if a great correspondent.
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I think they feel that way to you, and to some extent to me, because it's not what you've grown up with. But group chats are absolutely part of socialising for younger people. (And it's immediate, so different from letter-writing; there's back-and-forth).
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Also we use a lot of voice chat when gaming. It's definitely social that way.
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I think gaming with live chat does seem like a social activity. When I watch it, it looks like that and it seems positive. Instagram chats not so much, it has a compulsive aspect that leaves them enervated and irritable. It just doesn't look social.
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So basically the entire study is useless lol
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Regardless of how you categorize socializing vs computing, my reaction is always, "so what?" Even if it's true that young people socialize less, in the traditional sense, what does it matter? Changes in social dynamics and methods are CONSTANT throughout history.
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I wonder if Netflix and other streaming services are included in computing too. Young people might watch non-time-shifted TV in the living room less, but they're still watching TV shows.
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What about FaceTiming?
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That makes sense I loath socialising hence loath phone calls and I can vaguely remember being 18 years old.
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