The ideal scripting language would integrate seamlessly into a C++ core library supporting containers, introspection, threading, and GC.
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You should lobby to get this into C++: https://herbsutter.com/2017/07/26/metaclasses-thoughts-on-generative-c/ … The most complete and forward-looking solution to the problem I've ever seen.
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They are incredibly powerful. Question is: aren't they so powerfull as to break the language unity? How people will learn C++ afterwards?
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Have you looked at the proposals for it yet? We could definitely use more games industry representation in the committee!
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Whenever I read the spec or debates on the language design, the time and depth required feel far beyond my ability to contribute.
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Reflection in C++20 confirmed?
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Reflection in C++20 isn't confirmed, but very actively worked on. I expect at least a TS, might make C++20. Details:http://wg21.link/p0578
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I feel like C++ is finally striking that balance between backwards compat and nice, modern features. Can't wait for this upcoming C++30
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for me this is on of the stand out features of
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On the off-chance that you haven't seen D it might be worth your while. It doubles down on static introspection.
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I see many more years debugging for you.
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