The ideal scripting language would integrate seamlessly into a C++ core library supporting containers, introspection, threading, and GC.
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Introspection-by-exposing-object-layout is right for low-level languages, but integrated scripting favors robust variants and casting.
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C++20 is incredibly powerful for this stuff and warrants revisiting all old assumptions, and static introspection will be the holy grail.
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The introspection systems I wrote were C++-based codegen with an IDL for static introspection + serialization. Really like this approach.
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And soon we can dispense with the IDL, because static introspection will expose all of that at compile-time, with no runtime cost!
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Haxe is good example of codegen as forethought. C++ target telling of important bits and where future C++ can help: http://api.haxe.org/cpp/index.html
Thanks. Twitter will use this to make your timeline better. UndoUndo
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like this https://vimeo.com/36579366a at ~18:00 mins in.
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