Meanwhile in C#/Mono land, much of this is already solved.
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C#/Java don't have the power that creates the problem that C++ modules solve: templates are far more expressive than generics.
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Curious what you'd like on the 2nd bullet. '17 modules (could) prevent unecessary recompiles on private class changes, no?
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I'd like for in-memory C++ class representation and load-time linking to solve this and provide forward compatible dynamic linking.
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What is "fragile base class" problem? I might know it under another name.
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Adding a virtual function to a class in a DLL breaks dependent DLLs that haven't been recompiled.
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I'm not sure the expectations match the feature in this case. Maybe you should write a proposal explaining why you expected that?
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Those are the problems modules are supposed solve in programming. The current spec would better be titled "multiple precompiled headers".
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can we get a C++EZ streamlined C++ and efficient
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Sure. It's called C# 7.0.
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