showing the interleaved GPU bubblesort. Takes only 2n passeshttps://www.youtube.com/watch?v=-hYkkz7ceoI …
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Lidar data captured by ue4 forum user as3ef2th1, apparently he flew over Besançonpic.twitter.com/ytjuj7dDVI
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Sweet! I have done some point cloud stuff. One discovery is sorting the data gives speedup at high res
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That is very cool
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this thread has more info and examples of shadowcasting onto point clouds in ue4 https://forums.unrealengine.com/showthread.php?91501-How-to-place-single-GPU-particles-at-specified-locations&p=671424#post671424 …
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