I believe that the future's billion-user AR/VR devices will be evolutionary descendants of today's PC VR, not today's mobile VR or AR.
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to what's already happening in AR
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It's an unfortunate situation, but a predictable result of Microsoft tying all of their efforts into the PC lockdown.
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Hence our support for Khronos and their new VR API standards effort, for example.
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for example. We. Are building a platform we hope to support multiple headsets including AR hmds, but can't currently
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yeah I get the point and am against all walled gardens, but in the meantime many UE deva can't contribute
Thanks. Twitter will use this to make your timeline better. UndoUndo
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