New blog post: thoughts about a ‘WebGL-Next’ and why a ‘WebVulkan’ is not a good idea: http://floooh.github.io/2016/08/13/webgl-next.html …
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Replying to @FlohOfWoe
@Tojiro The ArrayBuffer/asm.js experience demonstrates a path to a secure and performant WebVulkan.1 reply 1 retweet 0 likes -
Buffer reads need bounds checks. There's hardware for that. Operating systems need that too.
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Replying to @TimSweeneyEpic @Tojiro
I’m also concerned about the extreme verbosity of Vulkan even if the memory access problem is solved
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Replying to @FlohOfWoe @Tojiro
Vulkan might be the wrong answer for purpose-built web apps, but it's exactly what engines like Unreal and Unity need.
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If the web doesn't stay somewhat competitive with apps, more web stuff will be app-ified and walled up.
11:44 AM - 13 Aug 2016
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