New blog post: thoughts about a ‘WebGL-Next’ and why a ‘WebVulkan’ is not a good idea: http://floooh.github.io/2016/08/13/webgl-next.html …
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Buffer reads need bounds checks. There's hardware for that. Operating systems need that too.
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I’m also concerned about the extreme verbosity of Vulkan even if the memory access problem is solved
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