@FioraAeterna What amount of a game engine can be directly recompiled on a different architecture? How much work is Unreal to maintain?
-
-
A basic port to a new platform could be done in a few thousand lines of code assuming OpenGL or Vulkan.
-
10,000+ for an optimized console port to custom graphics API. UE4 platform team is <20 people.
- 3 more replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.