And, Microsoft just gave itself a monopoly on driver signing, ending 31 years of open Windows hardware support. https://blogs.msdn.microsoft.com/windows_hardware_certification/2016/07/26/driver-signing-changes-in-windows-10-version-1607/ …
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Replying to @TimSweeneyEpic
hey tim! I gotta ask, besides this and UWP.. why make ue4 make available to UWP? or is it outside your power?
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Replying to @Luos_83 @TimSweeneyEpic
Is UWP support a side effect of supporting Xbox One?
1 reply 0 retweets 0 likes
Replying to @PinoBatch @Luos_83
Xbox One game APIs aren't UWP, so they are separate for now.
10:27 AM - 3 Aug 2016
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