@Tojiro Is there any plan to connect WebVR with DOM e.g. for pages with 3D depth, alignment of 3D models with respect to pages?
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Replying to @TimSweeneyEpic @Tojiro
https://videos-real-origin.cdn.mozilla.net/uploads/mozhacks/flight-of-the-navigator/ … once had DOM billboards in it but security wonks cried & capability axed. Major ff tour de f
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since, we have regressed to not fantastic blend hacks: https://plus.google.com/+BrandonJonesToji/posts/ZiJ77RAscrC …
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I really really wish ala original FoN DOM were available as a texture inside WebGL!!
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Replying to @rektide @TimSweeneyEpic
Plan of record for that is to allow iFrames to be used as texture sources in specific scenarios.
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lots of interest in it, but everyone has higher priorities at the moment. Not enough hours in the day. :P
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Got it! The integration of advanced user interfaces and social features into VR is key to it developing beyond games.
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The more this can be done with standards and protocols, the more open it can be.
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