@TimSweeneyEpic Do you think GPU-accelerated software rendering will be sensible in DX12 / Vulkan? Or are they a distraction?
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@TimSweeneyEpic Nice! Would you say it's more for control? Or offbeat data sets? Or offbeat algorithms on conventional data? -
@scottmichaud Analytic antialiasing, raytracing, raycasting, sphere tracing, volumetric rendering. Whatever a rasterizer does poorly.
End of conversation
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