Hmm, looks like the “Mono for UE4” thing has come to an end http://lists.ximian.com/pipermail/mono-ue/2015-May/000324.html …
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@TimSweeneyEpic recommends "developers who want to use UE4 but prefer C# over C++ is to bite the bullet and give C++ a thorough chance" -
@TimSweeneyEpic "we updated the UE4 EULA to require redistributed programming language integrations to be free and open source" makes sense
End of conversation
New conversation -
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@TimSweeneyEpic@aras_p the hot reload of c++ in UE4 really adds to the coding experience, lowering the iteration time barrierThanks. Twitter will use this to make your timeline better. UndoUndo
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@TimSweeneyEpic@aras_p I want to frame your post and hang it up in my office.Thanks. Twitter will use this to make your timeline better. UndoUndo
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